I only had a few hours for the duration of the jam so I had to scope low. It is pretty much the core mechanic and polish. I had ideas for other gameplay elements but I am also pretty accurate on estimation so I left it as is with just a few showcase levels. Except that nobody wants to waste his time on only one game in a jam where there are plenty.
If the game is easily completable in a few minutes then it's great for the jam.
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WOW awsome game for a Jam its beatifully polished and the art is amazing and most important its fun and the idea is great.
I would have made some harder levels though and maybe some hazards?
Anyway good luck with the jam :).
I only had a few hours for the duration of the jam so I had to scope low. It is pretty much the core mechanic and polish. I had ideas for other gameplay elements but I am also pretty accurate on estimation so I left it as is with just a few showcase levels. Except that nobody wants to waste his time on only one game in a jam where there are plenty.
If the game is easily completable in a few minutes then it's great for the jam.
Very creative and nice art-style! Well done.
great execution! love the limited visibility, adds an element of uncertainty as a challenge for something that would otherwise be too easy :)
veery cool!
Nice concept!
yes.